How to download s.t.a.l.k.e.r. soc mods






















Still the same. Help me pleasee. Showing 1 - 15 of 16 comments. If you have not used mods before, you will need to open your fsgame. Last edited by HunterKiller ; 16 Dec, pm. I don't use mods. Originally posted by HunterKiller :. Last edited by mfg42 ; 16 Dec, am. Wich mods do you use? Would be good to know.

But as you sit there smouldering, with no idea what to do, you can't help but think it's the game's obtuse structure that's left you in such a confusing situation. Especially considering that no-one has actually explained what a fire anomaly is or indeed that invisible flying fire-mutants exist. What this does provide in spades, however, is a supreme element of surprise.

You never know quite what's going to ' happen - you may return to a border crossing and find a rival Stalker faction fending off a pack of dogs, you may find it vacant, you may find it occupied by your friends. Better still, if you're tasked with defending an NPC and they die, the game simply rolls on without them - the lack of a Game Over screen being nothing but a good thing even if this docs result in stick-thin characterisation, more on which later.

What's more, this feeling of unpredictability extends to the scripted moments too - there's always a sense of anticipation as you discover a fresh mutant, bear witness to another bold move of artistic direction or have the tables turned on you in the pit of an underground reactor.

Combat too is very good - whether you're deep in corridor-iana or out on the wider vistas of the surface. I'm not saying individual grunt Al is spectacular, but they certainly don't disappoint either. During earlier parts of the game it's sometimes difficult to perceive whether or not your bullets are connecting, but the satisfaction grows alongside your firepower.

As such, the introduction of bullet-absorbing Stalker zombies may be a bum note, but the monster menagerie is otherwise on key, dripfeeding glowing nasties into the game at a measured rate rather than going for outright overkill. Overall, there's no doubt that the combat and the whole game gets more and more satisfying the longer yon play.

I struggle to think of the last time I played a game with a meatier arsenal than this -it might even be as far back as Far Cry. The necessity of ammo-juggling makes every bullet count, and when that bullet strikes cranial matter, both yon and the ragdoll system know it straight away. Extremely satisfying stuff. The health system is also a welcome relief from the surge in magically regenerating war heroes we've seen of late.

If yon get shot even once yon bleed, and if yon carry on bleeding yon die, meaning bandages are essential. If you're particularly close to death, meanwhile, an entire med-pack can be used to regenerate - though if you're just feeling a bit off-colonr yon can usually find a Ukrainian sansage to munch. Cleverly, this health system is shared by yonr human enemies, so the more swiftly you dispatch enemies, the more likely you are to find health items in their backpacks.

By the same token, wounded enemies will often lope off, leaking from multiple bullet holes, only to be found lying near-dead on the floor. It's at this point that I usually bend down and issue a merciful stab of the knife, but friendly Al, quite brilliantly, will sometimes wander over to their helpless foe and calmly shoot them in the head.

Life's tough in the wasteland you see. And on top of all this there's radiation to consider, the effects of which can be faced down with the use of vodka and injections.

What voice-acting exists is OK, bar some repeated Al barks, but most of the NPCs simply wibble on in text form, text that's so devoid of life or sense that it's very hard to care about anything but the rudiments of what's going on. The storyline, whether told in endless reams of humourless dialogue or revealed in bemusing flashbacks at key moments, is borderline unapproachable.

Even details on the game's setting and history are hazy unless you flick through text that sits somewhere between Proust and a DVD player manual in terms of readability. You can't help but wonder how fraught the game's translation processes were, because from this it's hard to understand exactly why each faction is so murderously angry with each other, or what the hell is going on in the various gloomy facilities you find youi self poking around in.

Thankfully, the brute force and exciting design of the story arc makes up for this tc some extent - but you can't help but wish it was helped rather than hindered by the sullen, unlovable game characters. Any help on getting the mods to work would be appreciated.

LukeDogg00 Topic Creator 13 years ago 2. Steam version or standard install? IcyToasters 13 years ago 4.

I can never understand how to install mods, so I downloaded the Mod Manager. Heres a link to download it, if your interested. I think 1. Like the Oblivion Lost. LukeDogg00 Topic Creator 13 years ago 5. Regular version. And thanks. LukeDogg00 Topic Creator 13 years ago 6. I must be doing something wrong. In addition to that, I'm using a "real world weapons" texture pack and a "pm and pb" texture pack to make my guns look prettier. Good luck and get out of here, stalker.

Just make sure that you start and run Stalker: SoC before you add any mods to the folder so that it can create the proper directories for the mods to install themselves into. Per page: 15 30 Date Posted: 21 Dec, am. Posts: Discussions Rules and Guidelines. Note: This is ONLY to be used to report spam, advertising, and problematic harassment, fighting, or rude posts.

All rights reserved. All trademarks are property of their respective owners in the US and other countries. Some geospatial data on this website is provided by geonames. Known for making the game brutally difficult in exchange for realism, L. Aside from the typical graphical upgrades, L. Tougher enemies spawn earlier, and what makes it even more challenging is that artifacts can no longer be used. Much of the retrieved content gives the existing story much more depth and context. So if you want to get deep into the lore of SoC, this a great way to do so.

The pack also already includes the Autumn Aurora 2 graphical upgrades to make the environment far more atmospheric. You now play as military Lieutenant Priboi Slipchenko, sent back into The Zone to reinvestigate the incident.



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